Class assignment : Create a reimagined version of the first level of Crash Bandicoot. We decided to blend Cuphead and Doom to create a cartoon-ish 3D game with a touch of gore. This was a team project and I was responsible for most of the 3D models, the UVs, the rigs and the blueprints/particle systems in Unreal Engine. Here are my two other teammates :
https://www.artstation.com/justinafaso
https://www.artstation.com/m_ellow